IKON_COLONIZE

by jonbro
Overall★★★★★★★★★★3.33
Fun★★★★★★★★★★2.83
Innovation★★★★★★★★★★3.50
Theme★★★★★★★★★★3.67
Graphics★★★★★★★★★★3.83
Audio★★★★★★★★★★3.33
Mood★★★★★★★★★★3.17
Coolness★★★★★★★★★★30%
a 3 player micro loma. you will need to find some people to play it with.

CONTROLS:

ARROWS MOVE
Z ATTACK POSTURE
X HEAL POSTURE
C ACTIVE DASH

DESTROY THE CORE AND BE THE LEADER TO OWN THE DROP SHIP

Comments8

7heSAMA
7heSAMA30 Jul 2013, 22:52
Interesting. I would make it so your current setting (attack vs heal) was displayed in the top right or something rather than on your purpose. Took a while to figure out the controls, a primer would be nice.
AVataRR30 Jul 2013, 23:18
Cool concept! Love the 80's computery vector graphics. I only wish there was some way to actually control your troops. More special hero abilities would be good too.
vincepascoe31 Jul 2013, 23:07
what If I only have one friend to play with? :(
vincepascoe1 Aug 2013, 02:27
Finaly got enough to play. Great that there is multiplayer... just wish there was an option to have a dead npc player. Really fun once got playing... great style with it no need for more graphics or audio really nice presentation. didn't understand controls at first... intro woul dbe helpfull.. Over all one of the best most finished feeling.
jonbroauthor2 Aug 2013, 12:23
Hey, thanks for playing. Unfortunately the setup doesn't work quite as well with 2 players, but I could give it a try. I learned a ton about how to make good multiplayer games this time, I think that having a persistant room would help. Re controlling the troops, I agree, but think that the suggestion to add more powers in where I would really want to take this. Having different heroes with different behaviors would be perfect! I will probably add a help screen at some point for the post release.
jonbroauthor2 Aug 2013, 12:46
just added the controls list here, it is kinda buried on the kongregate site.
Zeredek6 Aug 2013, 05:31
Overall okay, not much strategy since you just go around touching guys to kill them. Also you have longer range so you can just kite them around. Became sort of a "who can till the other players first" kind of thing.
DMT11 Aug 2013, 13:50
Felt like a combination of several RTS games with the different postures. Really liked the style and sounds. I feel like with more interaction added this could become a really polished product.
If you don't have a second or third person to play with, open extra tabs and still give it a basic play alone!

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