MiniLD #45compo
You Are Disease
Created with my friend Oliver Szymanezyk, the aim of the "game" is to control the populations of worms and chickens to allow the farm to expand. It was hard work in C++, but it was also great fun. We probably spent a little bit too much time on the engine and the world, but we definitely learned a lot.
*Notes
- The console provides most of the feedback, so make sure you keep that onscreen.
- There is no win condition at the minute, but it's fun to play with the world.
*Notes
- The console provides most of the feedback, so make sure you keep that onscreen.
- There is no win condition at the minute, but it's fun to play with the world.

Comments3
There's nothing special about the different types of field, but they belong to a farm and each turn the farms grow by 1 field. Farms periodically spawn chickens, which will hunt around and eat worms. If they don't eat worms for a long while, they will destroy the crops as they are scratching around hungry... Worms arn't very smart, but when they find crops they will eat them up.
By balancing enough chickens to eat the worms, and enough worms to keep the chickens fed, the farms will grow to fill the screen. It's quite hard, we've only achieved it twice!
The console messages are funny. I wish looking at the console at work would be thet much fun.
As a game it felt hard to get right. The random events would make the game also swing wildy form chickenfree to chickenpocalyse.
But I can imagine that if I had something like this running on my smartphone I would watch it a lot.