League of Last Hits
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Authors:
Brad Smith (machinas, programming)
http://www.ludumdare.com/compo/author/machinas/
Ian Stead (barcode, art)
http://www.ludumdare.com/compo/author/barcode/
Two player game for Android devices. (You can play it as a toy in the web build if you like, but without an opponent it won't be much more than that.)
Click on enemy minions to fire ranged attacks from your champion. Enemies that run off the screen on your side will hurt you. Earn gold by scoring the killing blow on one of the enemy's minions.
Ian and I met up for a one day game jam the Monday of GDC. This entry was built in about 10 hours that Monday with an extra hour on Tuesday. This is partly demake of League of Legends and also partly born from my desire to see if the game play of 'Last Hits' can be turned into a game in it's own right. I think this probably needed at least one more full day's worth of work to be something. I would have liked to have been able to add an upgrade shop for the champions to spend gold in and to make the victory conditions a bit more explicit.
Thanks for checking it out!
Brad Smith (machinas, programming)
http://www.ludumdare.com/compo/author/machinas/
Ian Stead (barcode, art)
http://www.ludumdare.com/compo/author/barcode/
Two player game for Android devices. (You can play it as a toy in the web build if you like, but without an opponent it won't be much more than that.)
Click on enemy minions to fire ranged attacks from your champion. Enemies that run off the screen on your side will hurt you. Earn gold by scoring the killing blow on one of the enemy's minions.
Ian and I met up for a one day game jam the Monday of GDC. This entry was built in about 10 hours that Monday with an extra hour on Tuesday. This is partly demake of League of Legends and also partly born from my desire to see if the game play of 'Last Hits' can be turned into a game in it's own right. I think this probably needed at least one more full day's worth of work to be something. I would have liked to have been able to add an upgrade shop for the champions to spend gold in and to make the victory conditions a bit more explicit.
Thanks for checking it out!