Giga Guy

I decided to remake my Giga Guy game, this time using PlayMaker. This is my first PlayMaker game, so it is a really simple 2.5D platformer. I created all of the models in Blender, textures in Gimp, and the engine in Unity3D with PlayMaker.

Controls
Move: A/D or arrow keys
Shoot: Left Ctrl
Jump: Spacebar

Post-compo:
Platform now works
Simple shooting added
Genres: action

Comments6

WiErD0
WiErD021 Jul 2014, 03:37
Nice models and animations. I don't know if this is just me being stupid or if the game is still a work in progress, but I couldn't seem to get either to the finish(though I made it to the end of the floor), or to stand on the moving platform (is it a cloud)? The graphics, and 3d aspect to the game make it look very cool, though.
aaptel21 Jul 2014, 12:12
Can't find the control. Unplayable. I believe there's something wrong with the unity player because I've tried every key the keyboard.
yodamaster21 Jul 2014, 14:57
Works fine with the cursor keys and space to jump. If you give it a theme and a real level and enemies/items, would be a nice game.
LushLight22 Jul 2014, 23:58
Doesn't play so well and there is a glitch where when you jump up onto a wall you kinda stick they're until you press another key involving movement. I don't know if this is apart of game play or not but if it is please tell me.
wheelsx23 Jul 2014, 01:56
Not bad for 48 hours. Can't wait to see it more developed ^^

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