Lag
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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(may not load correctly).
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-=~=- NOT FINISHED YET, PROBABLY A FEW BUGFIXES TOMORROW -=~=-
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I have taken the theme quite litterally...
Every attack (either yours and the NPCs') only have an effect in the future (hence the name).
You're a space knight. You have to defeat a chicken time bomb. (If it sets off, game over.)
Controls:
* A/Q - left
* D - right
* Space - jump
* Left Click - use sword
* Right Click - use laser gun
Made with C# 5.0, Visual Studio 14 CTP 2 and the XNA Framework.
Sprites made with Paint.NET 3.5.
Sound effects made with sfxr.
Credits
* Code, 'floor' image: Me (PoroCYon).
* Awesome sprites: Wooren.
* Sound effects: Me (PoroCYon), or rather, sfxr.
* Background image: I forgot, but not me.
* Concept idea: Me (still PoroCYon).
* Goal idea: Nopezal.
-=~=- NOT FINISHED YET, PROBABLY A FEW BUGFIXES TOMORROW -=~=-
===== -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- =====
I have taken the theme quite litterally...
Every attack (either yours and the NPCs') only have an effect in the future (hence the name).
You're a space knight. You have to defeat a chicken time bomb. (If it sets off, game over.)
Controls:
* A/Q - left
* D - right
* Space - jump
* Left Click - use sword
* Right Click - use laser gun
Made with C# 5.0, Visual Studio 14 CTP 2 and the XNA Framework.
Sprites made with Paint.NET 3.5.
Sound effects made with sfxr.
Credits
* Code, 'floor' image: Me (PoroCYon).
* Awesome sprites: Wooren.
* Sound effects: Me (PoroCYon), or rather, sfxr.
* Background image: I forgot, but not me.
* Concept idea: Me (still PoroCYon).
* Goal idea: Nopezal.