You are trapped in a dungeon with terrible monsters. Something is forcing you to repeat the same level over and over. Instead of leveling up, you level down. The only hope of escape is by reaching Level Zero...
The game is still very rough. The graphics still need work and I didn't have time to add audio. Some animations are missing I'm a programmer, so i took some of the art off the Unity Asset Store I made this in about a week.
Hope you like it!
Standalone build requires google drive to download.
SPOILERS/HINTS If you are stuck in the first room just do what the signs say END SPOILERS/HINTS
It does need to lock the cursor, but good game non-the-less. I included it in part 1 of my MiniLD 57 compilation video series, if you would like to check it out. :) http://youtu.be/XK7S-7Qr2Ik
This occupied me for 20 min, not bad, but towards the end it started to feel like a mind numbing grind, repeating the same level over and over(especially after leveling down speed a lot). However I do like how leveling down naturally makes the game harder, without the enemies ever having to change/do more damage/get more hitpoints etc. One small detail that would have really helped a lot, is some sort of hit-feedback to know when I hit an enemy and when I dont't.
Also that ET thing scared the shit out of me the first time.
Comments9
However I do like how leveling down naturally makes the game harder, without the enemies ever having to change/do more damage/get more hitpoints etc.
One small detail that would have really helped a lot, is some sort of hit-feedback to know when I hit an enemy and when I dont't.
Also that ET thing scared the shit out of me the first time.