Torcher
Torcher is just another working stiff, but his trip home to bed requires far more of his faculties than sitting in a sconce all day. See if you have both the mental and physical skills to keep the flame alive in this platform puzzler.
Left/Right = AD or <- ->
Jump = W or Z or Up Arrow or Space Bar
Action = X or J or E
Engine: Unity
Art: Asesprite
Music: Reaper
SoundFx: Zoom H6




Comments23
There are also times when I thought I would for sure be hit by the water because of the visual droplets, but I actually am able to get through without getting hit, causing some ambiguoity in when I can go through and when I cannot. I think the area could be defined a bit clearer visually, maybe the water droplets should not fade out across a long distance.
Other than that it's pleasing, I enjoyed the new mechanics that got added as I played. I didn't manage to finish it because I got stuck at one of the parts and it got a bit frustrating. I think some playtesting might have helped to identify parts where people get stuck at, so you can adjust the difficulty accordingly and create a more enjoyable experience.
Good job on the game!
I really liked how the checkpoints were re-lighting your fire, rather than dying and coming back to life. I've never seen something like that before.
P.S. I would give it 10/5 points just for the slap bass alone. My heart
Aside from that the game itself is really well made, levels get slowly but surely harder and new mechanics are introduced in a clear manner.
The only thing I had some issues with was that the boost platform thingy sometimes launched me to the left or to the right when I wanted to jump up high but that was the only issue I came across.
I greatly enjoyed playing this game so thanks for making it and well done!