Spike-House
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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This is the first game that I attempted in a jam, and the first of many where the time limit completely destroyed me. It was for the for the Escape theme, which (for the record) was more than a Mayan apocalypse ago. I did eventually finish the game (well, mostly -- I never did put any sound in).
So, here it is. Since this is more of a post-jam, I'm not going to have it scored, but I would love feedback on the game.
Thanks.
Spike-House README
Spike-House is a platformer with:
* randomly generated levels
* multiplayer races
* a speed run mode with fixed levels
* manually set respawn points to limit frustration
* spikes
From the Title Screen:
* The regular door goes to the game.
* The M door goes to multiplayer.
* The SR door goes to a timed speed run.
* The 20 door warps you to level 20.
The game was written with Python & Pygame.
Controls:
Esc = quit
Controls:
Keyboard:
w, a, d, left, right, up = movement
s, down = sets respawn point
space bar, right shift = sprint
Joystick:
left, right = movement
button 0 = jump
button 1 = set respawn
button 2 = sprint
Note:
You don't have to press away to wall jump.
You get to double-jump even after a wall jump.
Speed Run Timer:
Minutes
Seconds
Hundredths a second.
Thousandths of a second.
Thanks:
The player sprite is taken from the original art
"Custom Edited - Castlevania Series - Richter Belmont.png"
by Gorsal and Lexou Duck
from The Spriters Resource [http://www.spriters-resource.com/]
Thanks for playing,
[email protected]
So, here it is. Since this is more of a post-jam, I'm not going to have it scored, but I would love feedback on the game.
Thanks.
Spike-House README
Spike-House is a platformer with:
* randomly generated levels
* multiplayer races
* a speed run mode with fixed levels
* manually set respawn points to limit frustration
* spikes
From the Title Screen:
* The regular door goes to the game.
* The M door goes to multiplayer.
* The SR door goes to a timed speed run.
* The 20 door warps you to level 20.
The game was written with Python & Pygame.
Controls:
Esc = quit
Controls:
Keyboard:
w, a, d, left, right, up = movement
s, down = sets respawn point
space bar, right shift = sprint
Joystick:
left, right = movement
button 0 = jump
button 1 = set respawn
button 2 = sprint
Note:
You don't have to press away to wall jump.
You get to double-jump even after a wall jump.
Speed Run Timer:
Minutes
Seconds
Hundredths a second.
Thousandths of a second.
Thanks:
The player sprite is taken from the original art
"Custom Edited - Castlevania Series - Richter Belmont.png"
by Gorsal and Lexou Duck
from The Spriters Resource [http://www.spriters-resource.com/]
Thanks for playing,
[email protected]