Pakku's Edge

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
Well as the title indicates, I intended a lot more platforming between different buildings in there. When I realized that I don't have that much experience and time to do that right now, I scaled down to having basically a 3D Pacman game... with a jump button.

For my first submission I'm kind of proud that it actually is a playable game.

But that said, in the current state the game isn't too creative and the jump button currently pretty useless. (would have loved some cool platforming action, but well maybe another time)

Controls:
WASD - Movement
Space - Jump (useful for cutting corners...)
Esc - Pause/Unpause

Yellow Orbs - Score! Yay!
Red Orbs - Power Pellets... Go eat those Ghosts!

Currently the game is missing a Victory Screen/Message... so when you've collected everything... welp you've beaten the game. (which currently isn't too hard, due to bad AI)

Tools used:
Unity3D
Visual Studio
Sfxr - quick solution to get a few sound effects (found it on this site in the tools section)
OpenCanvas - for the few pictures used in the game

No guarantee on the Linux/Mac-Builds... hope they work, couldn't test any of those two.
Found a bug?
Tell us on Discord