Herbert Crawler Post LD Edition
Archaeologist Doctor Herbert falls through the collapsing ceiling of an underground dungeon to discover the ancient remnants of some long-lost civilization. What will he find beneath the surface as he descends deeper?
I promised a few months ago that I would make a Post LD Edition. The game was written in C++ using SDL2 for Ludum Dare 29 in 72 hours and I felt that it had to be finished before the next LD. I didn't quite finish it that time either but here it is now for the October Challenge!
New features:
- More maps
- Mushrooms
- Potions
- Spikes
- Chests
- Fullscreen
- Saving
- New weapons & armour
- New tile textures
- Music by Kevin MacLeod
- Procedurally generated dungeons
I promised a few months ago that I would make a Post LD Edition. The game was written in C++ using SDL2 for Ludum Dare 29 in 72 hours and I felt that it had to be finished before the next LD. I didn't quite finish it that time either but here it is now for the October Challenge!
New features:
- More maps
- Mushrooms
- Potions
- Spikes
- Chests
- Fullscreen
- Saving
- New weapons & armour
- New tile textures
- Music by Kevin MacLeod
- Procedurally generated dungeons
Tools: SDL





