Go, Go, Scarecrow!

#LD1

Go, Go, Scarecrow! Devlogs

Go, Go, Scarecrow!'s Post-mortem

This was a small game where the user plays a scarecrow and attempts to defend a small farm from lots of birds. Initially development went very slow for me. It wasn't…

Pete Shinners' quick report

This is my quick report from the LudumDare 48-hour game development contest. July 12 - 14. I'm keeping this short, because there are already at least 10 other postmortems online.

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