Okay this was meant to be a Wizardy style dungeon crawl into the depths of a dinosaur kingdom....
Kinda a fail on my part but I got something together in the end.
So what went wrong...
Day 1: Spent 80% on it making a random cavern generator which made fully connected natural caverns. Other 20% on basic tech.
Day 2: * Wasted 4 hours pixeling (should have gone basic) * Wasted about 5 hours on Marching Squares smoothing algorithm * Wasted another 5 hours trying to get shadow projection working. * Wasted more time on inane SDL glitches
------- Total time spent on actual game code: 3hrs tops.