Bouncecrab, Starfish Island

by wlovas
Overall★★★★★★★★★★1.71
Fun★★★★★★★★★★1.78
Innovation★★★★★★★★★★2.39
Theme★★★★★★★★★★2.33
Graphics★★★★★★★★★★2.17
Audio★★★★★★★★★★1.00
Humor★★★★★★★★★★2.00
Community★★★★★★★★★★1.50
A very short game written entirely from scratch in Standard ML using SDL.

Now available for Windows! Also, the Mac version is now statically linked against the GMP library, so if you had trouble before, please try it again.
Tools: SDL

Comments14

Cooshinator
Bad physics, bad graphics and only one level make it a pretty bad game, but if you elaborated it could become okay!
PsySal
I like the art style, but wish it were a little more animated. The little dialog boxes are cute, and I like the core idea. Starfish moves a bit too fast, and it's hard to tell when you're being pulled into a whirlpool, but I figured it out. Good job!
The link is broken. It should probably point to: http://www.cs.cmu.edu/~wlovas/ludumdare/

I downloaded the OS X version from there, but I got an error trying to run it on an Intel Mac OS X 10.6.3:

Dyld Error Message:
Library not loaded: /opt/local/lib/libgmp.3.dylib
Referenced from: /Users/shaktool/Downloads/Bouncecrab.app/Contents/MacOS/explat.exe
Reason: image not found
Endurion
The starfish reacts way too fast. It is pure luck that I got to the island. The average play duration is 0.5 seconds :)

Partially randomized stages would increase the replayability a bit.
Riley Adams
Not sure if it's just the windows version, but that was waaaaaaaay too fast.

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dgfitch
Windows version works for me. Game is a bit twitchy, maybe add some more layouts or make the whirlpools mobile?
Hempuli
The gameplay idea is cool, but the game runs very very quickly, and just holding up + right lets me win every time. Those things together kind of spoil the fun. It's also sad that there's only one level.
bentosmile
Any chance of a Windows version? A lot of people only have Windows :)
I dont have access to any mac's and can therefore not try it out.
Stoney
Mac version works fine now. (Mac OS X 10.6.3, MacBook Pro)
If you develop the game further, it could be a really fun game. For example:
- Rotate the whirlpools (Animation)
- Assign a random position for the whirlpools at each level start or create a few maps
- Add a whirlpool for each level (e.g. level 1 has three whirlpools, level 2 four etc.)
- Highscore list
ruben01
too fast on windows, but could be fun if developed further
TFernando
Windows link worked for me. The whirlpool-gravity game mechanic is interesting, but it could have been explored much more.
Perrin
Really sorry to say I didn't get a lot of fun out of this game. :(

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