1492
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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The plan, of course, was to do a full-on 1942 parody following the motif of Christopher Columbus -- battle pirates and sea monsters, acquire powerups like the Nina and the Pinta to increase your firepower, evade enemy fire with the underwater barrel roll, all on a quest to discover the new world!
But the reality of it is that i spent most of the weekend engaged in other adventures, so much of the dream remains a dream. About 8 hours of concerted effort went into what you see here. Written in SML using Tom 7's SDLML bindings, so it should be portable to any system with SML, but who knows if i'll find a Windows machine to build it on before judging is over?
Update! 12-20-2010: the source code is now posted, for the (truly morbidly) curious...
But the reality of it is that i spent most of the weekend engaged in other adventures, so much of the dream remains a dream. About 8 hours of concerted effort went into what you see here. Written in SML using Tom 7's SDLML bindings, so it should be portable to any system with SML, but who knows if i'll find a Windows machine to build it on before judging is over?
Update! 12-20-2010: the source code is now posted, for the (truly morbidly) curious...