Cardiac Arrest: Screw-it-I'm-uploading edition by Ben "GreaseMonkey" Russell, 2010 for Ludumdare #19
ok this game is called "Cardiac Arrest" because it's just about to give me cardiac arrest i've mangaged to release it though but in a really crap state with 2 hours to spare it's playable, though, and i don't think there's any bugs in it and yes, they are supposed to be able to shoot each other
story: while you're doing a thing, you discover a nuclear bomb somewhere your aim is to return it to the address on the bomb unfortunately people want the bomb so they'll shoot you to get it more unfortunately the best they can do is shoot the bomb, exploderating it the rest of the story is up to you to play out
buttons: up,down,left,right are obvious 1 and 2 do nothing you can't pause reset button is ignored, flick the power switch like a real man
Dude, a game for Master System! I wasn't expecting that at all! I don't know anything about programming for Master System, but that's quite a feat in my opinion. Very nice job!
Nice! I've done some Z80 for Gameboy before and I'm impressed you were able to put this together in a weekend. The music is excellent. The game totally works, though obviously it's kinda simplistic and has some minor problems (slowdown of the music when there are too many sprites, z-order of player's bomb and 'people'). I did beat it. Unfortunately crashes MEKA for me on Windows, but works in FreezeSMS.
Makes me want to make my next LD for some crazy old platform.
The game was very simple and there wasn't much to do, so unfortunately it didn't get a very high rating. But, awesome that you made a game for the Master System! I tried reading the source code, but it looks like I need to brush up on my assembly.
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I don't know anything about programming for Master System, but that's quite a feat in my opinion. Very nice job!
Makes me want to make my next LD for some crazy old platform.
Those old systems are fun to work with. Congratulations!