Controls: X - switches modes. you can't switch mode while reeling a fish. left/right - move in fishing mode, aim in firing mode. up/down - raise/lower line in fishing mode. space - hooks and reels in fish in fishing mode, shoots in firing mode. Also skips the intro, but the intro is the best part of the game!
Sadly my sleeping pattern messed things up a lot and so this is largely unfinished. :/ There's not much gameplay, no audio, and the code is somehow worse than anything I've ever done before. All things considered though, I'm pretty happy with what I've done - especially as far as presentation goes, which is usually my weak point - and I've got (and been given) a variety of ideas for turning it into what could be a pretty enjoyable game, so I may be developing this further for the Jam or later.
In its current state, being able to hold space would make more sense, but the original intent was to make it a button mashing game with the fish struggling against the player.
Intro was pretty cool, and I liked the game idea. Not everyday you shoot fish at aliens :) Could definitely use some alien fire to make it a bit more intense. And probably a scoring system of some kind.
Comments9
Could definitely use some alien fire to make it a bit more intense. And probably a scoring system of some kind.
This potential but needs to be worked on. Would love to see it fleshed out!