
Escape from the Wolf Castle
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
My game is about a rabbit trapped in a sort of castle full of wolves. I originally planned it to be more complex, with having the wolves chase you around, finding other rabbits and some other things. If it weren't for the 12-hour extension, this game would have a really small test room instead of a proper level and no sounds, so THANK YOU WEBSITE CRASH!
The game is sort of a dungeon crawler. It should really have more levels, but it was hard enough to make a single one and I don't have any more time. You run through a maze, find things blocking your path, and find things to unblock your path. The game's biggest feature is the turn-based fighting system I managed to put together, which I think is pretty cool for a 48-hour game. It's also pretty fun. I hope you enjoy playing it as much as I enjoyed making it!
EDIT: In response to the comments, the game did always feature a rabbit. I didn't really think about it, the only time it seemed weird was when I was making the bow-holding sprite, but even then it still seemed strangely natural.
The game is sort of a dungeon crawler. It should really have more levels, but it was hard enough to make a single one and I don't have any more time. You run through a maze, find things blocking your path, and find things to unblock your path. The game's biggest feature is the turn-based fighting system I managed to put together, which I think is pretty cool for a 48-hour game. It's also pretty fun. I hope you enjoy playing it as much as I enjoyed making it!
EDIT: In response to the comments, the game did always feature a rabbit. I didn't really think about it, the only time it seemed weird was when I was making the bow-holding sprite, but even then it still seemed strangely natural.