
Escape Run
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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This is Escape Run.
It mainly runs on windows.
Linux requires WINE, or running from source.
If you want to try to run from source on linux or mac, and you're familiar with python dependencies, the dependencies are pygame and pybox2d (I'm currently using pybox2d revision 355 but other recent revisions should also work. I put a copy here: http://www.bleepbloop.org/files/ludumdare/ld21/pybox2d_rev355.zip
You can often install pybox2d with "python setup.py install" and/or easy_install.
Running:
Windows: unzip and run "main.exe"
Linux: have wine installed. unzip and run "wine main.exe"
or see "From source" below to run from source.
OSX: see "From source" below if you want to try this
From source: install dependencies pygame and pybox2d and run "python main.py"
Use keys: wasd to move.
To aim: use ijkl or arrow keys, or use mouse (just move mouse to aim, you don't need to click)
Note: mouse aiming quality may not be as good since it was tested on a laptop.
Use Space to restart.
It gets progressively more difficult.
It's not as finished as I'd like, but it's playable. Many details like points and hitpoints weren't finished, and difficulty could have used more testing and tweaking. Also, the background/visible level doesn't change. The idea turned out a lot like "Smash TV", but a lot less finished :)
You get three hitpoints to start with.
Good luck! :)
Edits:
added a more description so you know what to expect.
added directions for pybox2d dependencies.
added note on running on Linux with wine, and created Linux download link (same as link to windows download).
Aug 30: Fix two problems making the game unplayable:
- mouse aiming was completely broken on windows (it worked in linux, wine, and a VM). Now it works -- keyboard aiming is probably still easier than mouse aiming if your keyboard allows many buttons pressed at once.
- low resolution monitors could not play. They are now detected and half size is used. This can be forced with cmd-line arg "--small".
It mainly runs on windows.
Linux requires WINE, or running from source.
If you want to try to run from source on linux or mac, and you're familiar with python dependencies, the dependencies are pygame and pybox2d (I'm currently using pybox2d revision 355 but other recent revisions should also work. I put a copy here: http://www.bleepbloop.org/files/ludumdare/ld21/pybox2d_rev355.zip
You can often install pybox2d with "python setup.py install" and/or easy_install.
Running:
Windows: unzip and run "main.exe"
Linux: have wine installed. unzip and run "wine main.exe"
or see "From source" below to run from source.
OSX: see "From source" below if you want to try this
From source: install dependencies pygame and pybox2d and run "python main.py"
Use keys: wasd to move.
To aim: use ijkl or arrow keys, or use mouse (just move mouse to aim, you don't need to click)
Note: mouse aiming quality may not be as good since it was tested on a laptop.
Use Space to restart.
It gets progressively more difficult.
It's not as finished as I'd like, but it's playable. Many details like points and hitpoints weren't finished, and difficulty could have used more testing and tweaking. Also, the background/visible level doesn't change. The idea turned out a lot like "Smash TV", but a lot less finished :)
You get three hitpoints to start with.
Good luck! :)
Edits:
added a more description so you know what to expect.
added directions for pybox2d dependencies.
added note on running on Linux with wine, and created Linux download link (same as link to windows download).
Aug 30: Fix two problems making the game unplayable:
- mouse aiming was completely broken on windows (it worked in linux, wine, and a VM). Now it works -- keyboard aiming is probably still easier than mouse aiming if your keyboard allows many buttons pressed at once.
- low resolution monitors could not play. They are now detected and half size is used. This can be forced with cmd-line arg "--small".