Hi, I may add more comments later, but here are the basics:
Windows: Click on "main.exe" to play. Use keys to move
Android: Use tilt to move. Note: Too Slow on older phones like my myTouch3G and G2 (sorry!) Tilt is calibrated when the level is started. I'll add more options for configuring this in (non-compo/jam) updated versions.
Feedback appreciated -- thanks!
Feedback responses: RHY3756547: Yes, it is a little short. I'll add a post compo version soon with more levels. Frenchies222: The very first character you see on the first screen is alone. Hopefully updating my awesome graphics will make that more clear post-compo. Sorry, no sound :( But that means your computer is good :) ladron: Very helpful. I'll work on making it a little less random and more challenging in the new levels. J: No source yet, so I entered it in the jam. I'm still trying to decide if/how to release my framework. Thanks for all the feedback everyone!
I agree with everyone that the puzzles are not puzzles at all as I don't have enough information to make a decision; I have to try all the "?" blocks to know where they move me. Wish it had music or even sound effects. However, the biggest fault in this game is the lack to link with the theme; I can't see it even knowing the the first character is alone...
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I think the game might improve a lot if you add an effect when you enter and leave a portal.
Maybe moving portals too?
But It needs to be a little less random.