
Cave Wanderer
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Hey guys. This is my game for Ludum Dare #22, "Cave Wanderer".
It's for the Sega Master System.
The file you want to run is ld22-gm.sms.
Feed that into an emulator. Here's two recommendations.
The best one for accuracy is probably Kega Fusion:
http://www.eidolons-inn.net/tiki-index.php?page=Kega
Although I quite like Mednafen, and it's plenty accurate enough:
http://mednafen.sourceforge.net/
There is no defined plot. Invent one yourself to explain the aloneness.
Oh yeah, compilation / assembly instructions.
You will need WLA-DX (possibly built with a maximum string length > 64) to build the .z80 source code.
You will need Python 2.x to build the music.
It would help if you had GNU Make or something like that.
Finally, if you wish to modify the .it files, you will need SchismTracker. I don't have the .it file for one of them.
Of course, if you're just wanting to play this game, open up ld22-gm.sms in an emulator.
If you have any questions, read the README.txt file included before asking me.
UPDATE!
3 days after the 48 hours ended, I ported it to the Sega Mega Drive! (albeit with one glaring bug)
That port can be downloaded here: http://gm.64pixels.org/stuff/ld22/cave_wanderer_smdport_beta1.zip
Please don't use that version for judging.
It's for the Sega Master System.
The file you want to run is ld22-gm.sms.
Feed that into an emulator. Here's two recommendations.
The best one for accuracy is probably Kega Fusion:
http://www.eidolons-inn.net/tiki-index.php?page=Kega
Although I quite like Mednafen, and it's plenty accurate enough:
http://mednafen.sourceforge.net/
There is no defined plot. Invent one yourself to explain the aloneness.
Oh yeah, compilation / assembly instructions.
You will need WLA-DX (possibly built with a maximum string length > 64) to build the .z80 source code.
You will need Python 2.x to build the music.
It would help if you had GNU Make or something like that.
Finally, if you wish to modify the .it files, you will need SchismTracker. I don't have the .it file for one of them.
Of course, if you're just wanting to play this game, open up ld22-gm.sms in an emulator.
If you have any questions, read the README.txt file included before asking me.
UPDATE!
3 days after the 48 hours ended, I ported it to the Sega Mega Drive! (albeit with one glaring bug)
That port can be downloaded here: http://gm.64pixels.org/stuff/ld22/cave_wanderer_smdport_beta1.zip
Please don't use that version for judging.