SimHamlet

by thief
Overall★★★★★★★★★★2.42
Fun★★★★★★★★★★2.21
Innovation★★★★★★★★★★2.61
Theme★★★★★★★★★★2.00
Graphics★★★★★★★★★★2.32
Mood★★★★★★★★★★2.36
Coolness★★★★★★★★★★45%
Requires:
XNA 4.0: http://www.microsoft.com/download/en/details.aspx?id=20914
.NET 4.0: http://www.microsoft.com/download/en/details.aspx?id=17851

A simple medieval empire sim along the lines of "The Settlers".

The aim of the game is to balance wood, stone, grain and food production, ultimately to build a castle (costing 40 wood and stone) and to store up 40 food to be able to survive a siege (note, siege not shown in-game). If you ever run out of food, you lose.

Buildings:
Mason's: costs 3 stone, 1 wood. Produces stone from surrounding mountains, consumes food.
Woodcutter's: 3 stone, 1 wood. Produces wood from surrounding forests, consumes food.
Farm: 3 stone, 2 wood. Plants fields in surrounding empty space, produces grain.
Windmill: 5 stone, 3 wood. Consumes grain, produces food. Each produces enough food to feed a single mason or woodcutter.
Castle: 40 wood, 40 stone. Building a castle and amassing 40 food wins you the game.

Known bugs:
The windmill is missing its blades in the radial menu.
The radial menu is impossible to close without building something.

No sound, sorry.

screenshot

Comments19

Valeour
Valeour24 Apr 2012, 18:31
Good concept, too much waiting, and very little understanding. Would have been nice to get a bit of visual feedback from the woodcutters and masons to know they were actually doing something, and something to do whilst waiting for food to build up. Had a bit of fun though.
netmute
netmute25 Apr 2012, 11:54
I can't rate this because I'm using a Mac. Sorry :(
piman25 Apr 2012, 12:18
I can't rate this because I don't have a Windows system. Sorry.
Topaz25 Apr 2012, 12:27
Pretty cool, but I gave up after a while :P
Good work though! :)
kroltan
kroltan25 Apr 2012, 20:50
Nice, but now my eyes are bleeding.
Mago26 Apr 2012, 22:41
Game reminds me of settlers. But it needs more help so player would know what is happening
kibertoad
kibertoad26 Apr 2012, 22:43
Too slow, no real choices, no real strategical or tactical thought required. Which is quite unfortunate - I really wanted to like this one...
Izzimach
Izzimach26 Apr 2012, 22:43
Basic mechanics are good, but there needs to be a "speed up" function for the stretches when I am just waiting for stone/wood or whatever. Also, the first time I put a farm down some big dark circles started appearing and it took me a minute to figure out they were crops. For a second I thought huge sinkholes were appearing in the ground.
jwolf26 Apr 2012, 22:48
Not bad. It could use some way of canceling actions or putting things on hold.

Don't build a castle too early : )
robcozzens
robcozzens28 Apr 2012, 03:37
I would have played, but I'm on an iMac.
someone
someone28 Apr 2012, 18:52
Linux user. Shame, it looked interesting.
PsySal
PsySal28 Apr 2012, 22:37
Looks great, sadly it crashes when I try to start it. So I shalln't rate it.
Thief
Thiefauthor30 Apr 2012, 14:08
PsySal: Did you install .net 4 and XNA 4 like the instructions say?
Raptor8530 Apr 2012, 21:44
can't rate as it requires XNA4 which crashes under WINE on linux
davidwparker8 May 2012, 13:34
Sorry, I can't play this as I don't have Windows.
Spotline
Spotline8 May 2012, 17:21
Too bad it's so slooow =(
Julian Spillane8 May 2012, 18:17
Interesting concept, but there was a lot of waiting going on. It's got a nice Cataan-y feel to it, but it could use a lot of polish. Still, great job for 48 hours!
asfdfdfd10 May 2012, 16:04
Controls are pretty hard.
Lawrence Esswood10 May 2012, 16:10
Really needs some work. Menu was annoying, wasn't sure what I was building.

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