Resolute
Hey everyone! This is my third Ludum Dare but very first time as a programmer.
I jumped in this time around just for an excuse to learn some Flixel and AS3. Really just a test game, so don't expect much, I was happy enough just having something at all.
~RosyPenguin
~~~~~~
[edit] Finding some spare time to add more levels. Stay tuned.
[edit 9/2] There are now four levels total. Much thanks to Tenlki for the music! Next up more game mechanics.
-----------------------------------------------------
Previous LD Games (I was the artist)
-----------------------------------------------------
LD 23 Tiny World of Fiorella - http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=5269
LD 21 Planetration - http://www.ludumdare.com/compo/ludum-dare-21/?uid=5628
I jumped in this time around just for an excuse to learn some Flixel and AS3. Really just a test game, so don't expect much, I was happy enough just having something at all.
~RosyPenguin
~~~~~~
[edit] Finding some spare time to add more levels. Stay tuned.
[edit 9/2] There are now four levels total. Much thanks to Tenlki for the music! Next up more game mechanics.
-----------------------------------------------------
Previous LD Games (I was the artist)
-----------------------------------------------------
LD 23 Tiny World of Fiorella - http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=5269
LD 21 Planetration - http://www.ludumdare.com/compo/ludum-dare-21/?uid=5628






Comments15
My advice is always to add background music and sounds. SFXR + freemusicarchive should definitely make any game without audio much much more appealing. Even when the sound doesn't match very well )
Also in the future please make it so that holding a key will also move as tapping a single key constantly just to move one direction is kind of dull.
Nice start- no challenge, like pac-man without the ghosts. Nice start though and great job as this was your first flixel game.
I just played your Post-Jam version as well, and could totally see the progression or "Evolution" of the graphics with each level. I did not catch it with the jam version with only 2 levels it is not obvious but the post jam version makes it clear that that's what is going on and made me enjoy your game a lot more. Clever idea! Game looks great come level 4. nice pixel art!
Things to come: pushable blocks, unlockable doors, holding down a key for continuous movement. Thanks for all the feedback :D