Splonet

by nanofi
Overall★★★★★★★★★★2.96
Fun★★★★★★★★★★2.64
Innovation★★★★★★★★★★3.55
Theme★★★★★★★★★★2.38
Graphics★★★★★★★★★★3.35
Audio★★★★★★★★★★3.18
Mood★★★★★★★★★★2.94
Coolness★★★★★★★★★★37%
This is my fourth (third finished) Ludum Dare game. It's called Splonet. (Planet + (ex)splosion, get it? I know, the pun is cheap)

It's about you, the villain, observing a planet as it is formed around a golden core. Then you have to blast your way through the planet to reach and STEAL THE CORE. Because you're the villain. As you blast pieces of the planet into the air you have to hurry because they will fall back down and fill the holes you've spent so much time digging.

The game is also frustrating if you don't find a cheap easy winning technique (that's unintentional, but let's just say it symbolizes unfair play many villains make use of). And playing with sound on is highly recommended, as it is quite impossible without.

Controls: use mouse to move the camera and mouse1 to shoot in the middle of the screen. You have to shoot the golden core to win, exposing it is not enough (at least in this version).

Made by me in Unity (actually this is my first released Unity game ever). Music and sound effects by Crudelis Diabolus (@Golden_Sin). Name by Dash Zanger (@DashZanger).

I hope you like it :)

Comments19

loren17 Dec 2012, 21:43
Nice! Great music and design
HeroesGrave17 Dec 2012, 21:43
Could have the background a different colour.
Would make me add more to graphics & mood.
Nanofus
Nanofusauthor17 Dec 2012, 22:00
Thanks for the feedback :) The background was originally blue but I changed it to look more villainous...but I guess that wasn't the perfect choice after all.
raarlac18 Dec 2012, 00:28
simple but effective ^^
HeroesGrave18 Dec 2012, 01:26
I saw an earlier version of this during the ludum dare on the front page and I was trying to think of keywords to find it. I still think dark red/black (1 or both) would make the mood better, but nice.
rylgh18 Dec 2012, 05:59
Loved the floating 3D text instructions!
radmars
radmars18 Dec 2012, 16:19
Awesome mood & visual style, maybe try to add some visual feedback from the music in the cubes? For some reason id love to see them bouncing to the beat~
Nanofus
Nanofusauthor18 Dec 2012, 19:23
I'm planning an extended version with fancy visual effects and more variety. Thanks for the comments :)
Winterblood
Winterblood19 Dec 2012, 00:40
Simple and very stylish, but a bit unsatisfying - didn't seem to detect that I'd uncovered the gold core. Could use some visual representation of the force you're applying too.
Nanofus
Nanofusauthor19 Dec 2012, 05:50
You have to shoot one last shot at the exposed core to win. I should have made it so that exposing it would be enough. Thanks for the comment!
timtipgames
timtipgames19 Dec 2012, 18:06
Nice game. A little short and probably not much "skill" or thinking required. Just button spamming was sucessful for me ;) Liked the atmosphere and had no problem with the color :) Good job!
DustyStylus
DustyStylus20 Dec 2012, 12:33
Curiously engrossing! Would be nice if you zoomed in a little bit depending on how many blocks were nearby.
Maple
Maple20 Dec 2012, 13:46
Very nice little game. Disappointly short, really, but fun. And graphically it looks absolutely awesome - nice mood to it.

~Spaceoff
Dining Philosopher20 Dec 2012, 20:05
Great concept! As others said, the background should be different (spacey imho, now it's not really a planet), and maybe you could use spheres instead of cubes?
The most unsatisfying part is that no skill is required, but I also can't think of a way to introduce that while keeping this simplicity.
rubna20 Dec 2012, 20:07
Haha, great little game :D
Nanofus
Nanofusauthor20 Dec 2012, 20:18
I think I'll add a skill factor to an expanded version with enemies and different kinds of planet-pieces. Thanks for the comments!
AdventureIslands
AdventureIslands20 Dec 2012, 21:58
This was curious game, it's really pretty and has nice athmosphere. I think I liked it more with the blue background though.
dray21 Dec 2012, 22:50
Classy game, like the minimalism of it and simplicity of the gameplay. have to dig to the core, waiting this little ding that will allow the next shot. really nice game even if i'm not feeling that much villain by playing it but there is enough game with dead puppies around. Thanks
fishbrain
fishbrain4 Jan 2013, 17:23
Wasn't quite sure what to do, but it was fun!

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