
Thievery
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Kane the thief needs your help to relieve dozens of innocent and unsuspecting victims of their hard-earned cash.
He's up against some stiff competition, with an array of armoured guards on patrol - and those guards aren't against a bit of good old-fashioned biffo. They've even brought in their pet dogs for assistance.
Use daggers sparingly - Kane can't carry many, and throwing them at guards tends to make them cross.
You can loot houses when near the door, or pick the pockets of guards who haven't spotted you yet.
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* Fixed versions *
Some people have had problems running the game because of it not finding the AVBin library, though it's packaged alongside the executable. I've built a "fixed" version, which hopefully might improve things, though I can't be sure as I couldn't reproduce the original problem on any of the three machines I tried. This version should at least allow you to run it without sound if the problem comes up. I also tweaked a couple of numbers to fix some tiny mistakes, but it's virtually identical to the submitted version.
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I'm pretty happy with the way this turned out. There were very few roadblocks, so every spare hour went into more features - and there was plenty more I could do there. I did manage to get a goat in, after a fashion, for those of you who get that far. Some things could've used a bit more tuning - e.g. one guard gets stuck on his path, and maybe the alert distance should've been a little higher - but overall I think it's a pretty good result. I'm not utterly destroyed after the 48 hours, thanks to a few breaks here and there, which helps too :)
Thanks as always to Greasemonkey for Autotracker and Increpare for Bfxr. A bit of simple sound can go a long way.
To run the 'source' version, you'll need to have Python and Pyglet installed. If you're on Windows or Linux, hopefully the builds will work for you without hassle.
Also, by the way, I forgot to write on the control list that 'P' pauses the game.
Hope you enjoy having a mess around with it :)
He's up against some stiff competition, with an array of armoured guards on patrol - and those guards aren't against a bit of good old-fashioned biffo. They've even brought in their pet dogs for assistance.
Use daggers sparingly - Kane can't carry many, and throwing them at guards tends to make them cross.
You can loot houses when near the door, or pick the pockets of guards who haven't spotted you yet.
----------------------------------------------------------
* Fixed versions *
Some people have had problems running the game because of it not finding the AVBin library, though it's packaged alongside the executable. I've built a "fixed" version, which hopefully might improve things, though I can't be sure as I couldn't reproduce the original problem on any of the three machines I tried. This version should at least allow you to run it without sound if the problem comes up. I also tweaked a couple of numbers to fix some tiny mistakes, but it's virtually identical to the submitted version.
----------------------------------------------------------
I'm pretty happy with the way this turned out. There were very few roadblocks, so every spare hour went into more features - and there was plenty more I could do there. I did manage to get a goat in, after a fashion, for those of you who get that far. Some things could've used a bit more tuning - e.g. one guard gets stuck on his path, and maybe the alert distance should've been a little higher - but overall I think it's a pretty good result. I'm not utterly destroyed after the 48 hours, thanks to a few breaks here and there, which helps too :)
Thanks as always to Greasemonkey for Autotracker and Increpare for Bfxr. A bit of simple sound can go a long way.
To run the 'source' version, you'll need to have Python and Pyglet installed. If you're on Windows or Linux, hopefully the builds will work for you without hassle.
Also, by the way, I forgot to write on the control list that 'P' pauses the game.
Hope you enjoy having a mess around with it :)