
I DIED.
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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"I DIED" is a randomly generated arena combat game where moving and attacking are the same thing. Build momentum to smash into enemies, see how long you can stay alive, and uncover more of the story as you die horribly. Gameplay is inspired by The Binding Of Isaac.
There may be some bugs and/or oddities with item combinations/synergies, so please let us know if you run into any problems! We have intentions of adding to this in the coming weeks to make it a more substantial experience. This will (most likely) include more items, rooms, and enemy types!
CONTROLS:
Arrow keys. That's it. No, really!
Oh, and thanks for playing!
--The Layabouts
Credits:
Nate Wiesel: Programming, Art
Joe Pierce: Design, Writing
Skyler Rexroad: Music, Additional Art
Zach Hinchy: Mac Assistance
There may be some bugs and/or oddities with item combinations/synergies, so please let us know if you run into any problems! We have intentions of adding to this in the coming weeks to make it a more substantial experience. This will (most likely) include more items, rooms, and enemy types!
CONTROLS:
Arrow keys. That's it. No, really!
Oh, and thanks for playing!
--The Layabouts
Credits:
Nate Wiesel: Programming, Art
Joe Pierce: Design, Writing
Skyler Rexroad: Music, Additional Art
Zach Hinchy: Mac Assistance