<Insert Title Here>

Overall★★★★★★★★★★2.91
Fun★★★★★★★★★★3.11
Innovation★★★★★★★★★★2.22
Theme★★★★★★★★★★3.51
Graphics★★★★★★★★★★2.41
Audio★★★★★★★★★★3.44
Humor★★★★★★★★★★2.04
Mood★★★★★★★★★★2.84
Coolness★★★★★★★★★★100%
screenshot
Genres: action

Comments29

matthias_zarzecki29 Apr 2013, 07:07
Nice take on the avoider-genre! Once again music improves it greatly.
Selliato29 Apr 2013, 08:44
Classic but addictive.
Sometime red square spawn in walls.
LrdKzrth29 Apr 2013, 08:47
Great idea and execution. The music is awesome!!
YM
YM29 Apr 2013, 13:07
Had a red spawn half in a wall and get stuck, also seemed to lose a life if I went in the top left corner, otherwise pretty neat :)
Hypnohustla
Hypnohustla29 Apr 2013, 13:21
Found my head nodding to the rhythm. Really good music. :) Did not find it very challenging though, not enough enemies spawned before the level change. Nice potato though :)
Masadow30 Apr 2013, 15:41
I liked the ambiance ! Easy gameplay, so fits well the theme !
ddionisio
ddionisio30 Apr 2013, 20:10
This game depicts our life in society and the existence of mankind at its most basic form. If you are to boil down every philosophy and ideals into one meaning: it is this game.

In materialism, you collect; in buddhism, you avoid. We strive to increase a certain value in our life, be it virtue or wealth or karma, and we do our best to avoid things that hurt us.

It is no wonder a game of this type is entertaining and amusing. We see a reflection of ourselves when we play it. In the end, all your accomplishments and discoveries in life all boils down to a simple phrase: "You lose", the core of all epitaph. Then with a press of a spacebar, your slate is wiped clean and your life begins anew.

Oh yeah, nice music! It goes well with the game's pacing.
Dark Acre Jack30 Apr 2013, 21:53
I played this for 15 minutes without fully understanding what I was doing so I guess that's good. Great title/music.
Sebastian
Sebastian2 May 2013, 18:08
Very catchy music and entertaining gameplay.
Bit of glitching when you try slide into the walls, and one red square seems to get stuck in the border every level.
thatwhichis
thatwhichis2 May 2013, 18:10
102! Music is driving; really enjoyed. :-)

Oh yeah, and uh, what ddionisio said. <_< >_>
badlydrawnrod9 May 2013, 21:29
The music is very catchy, and you nailed the theme.
Andrew Shouldice11 May 2013, 23:26
It could use some increased difficulty in later levels, but it's surprisingly good! I think the music makes it. Nice work.
Alphonsus12 May 2013, 01:21
Nice little game, keep it up!
stqn19 May 2013, 17:14
Great music! Too bad there aren't any sound effect. The game is good, but difficulty ramps up too slowly, and also some levels seem easier than the previous one. Sometimes the game stops listening to my keypresses, and/or the player square moves by itself towards the edge of the window. Also some enemies get stuck in the top-left corner.
lorancou
lorancou19 May 2013, 19:11
Nice music. This lacks a proper progression in challenge, but that's OK.
JonathanG19 May 2013, 19:17
This is a fun little game! I found the controls a little imprecise, sometimes it felt like the square wasn't changing direction as quickly as I'd like, or kept travelling when I'd stopped pressing keys. Also the squares sometimes get stuck colliding with the edges.
SuperDisk20 May 2013, 01:34
This one's a lot better than your last entry! Nice work.
sP0CkEr220 May 2013, 19:59
really nice job -- very addictive gameplay
CrazyGage20 May 2013, 20:03
great music, fun to play
stefan20 May 2013, 21:12
This is very minimalistic and fun to play. Maybe some more levels would be nice.
voxel20 May 2013, 21:58
I liked the part with the squares!
Paul Sinnett20 May 2013, 22:15
Good minimalist gameplay. The sudden changes of level (colour) really threw me at first.
MegaBrutal20 May 2013, 23:20
Really fun game! Really nice how minimalistic it is, yet how awesomely fun! The music really helps a lot to get the vibe! Congrats!
Ninjaxio
Ninjaxio20 May 2013, 23:40
Very nice, though some text to show what number is what would be helpful.
davidpeter21 May 2013, 00:41
I got 95! There were problems with enemies spawning in walls and I felt like the enemy squares had collisions beyond their colored square.
wrongcoder21 May 2013, 00:49
Very nice. Unless it was intentional, it would be nice if the game made sure there was enough contrast between the background colour and the squares. Sometimes it was quite hard to see what's going on.

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