Card Smack

Card Smack

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.67
fun: 2.47
graphics: 3.59
humor: 2.13
innovation: 3.41
mood: 2.63
overall: 2.74
theme: 3.06
Note: The Windows version has had a crash-fix.

Card Smack is the flagship game of SBS: the Smack Based [Game] System.

Featuring a high-fantasy setting, Card Smack focuses on lightning-quick reflexes and tactical decision-making.

Sounds good, right?

Wrong.

Abilities don't do anything, and nor does the AI, floundering uselessly in the corner over there. The user-interface barely reflects the state of play, and you clearly have no idea what you're doing anyway, so why did we even bother?

Controls (my apologies to dvorak users everywhere):

s, d, f, j, k, l - play smackhead/toggle smack.

a, <SemiColon> - shift deck left/right.

<Space> - Deliver Smack.

Take care not to smaceroniously.

Mac Requirements:

libsfml 2.x "Clang" version:

http://www.sfml-dev.org/download/sfml/2.0/

libboost

Linux Requirements:

libsfml 2.x

libboost

Credits:

Jamie "Gazok" Bayne: Programming/Design

Ed "SalamiChild" Horsey: Graphics/Design

"Gothic Pixel" font by SparklyDest

http://www.dafont.com/gothic-pixel.font
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