LD#27 Post-mortem

As someone who just completed his first LD48 compo I’ve got a lot of thoughts going through my head right now. I’ve been looking at the last two days that just flew by and though I was tired, frustrated, and kept forgetting to feed myself, I think it’s one of the best experiences of my (short) adult life.

I created the game “Food Court Hell,” a top down shooter with multiple enemies, powerups and game modes. For having only 48 hours to create a game, I’m quite proud of myself for what I did. Though it may not be the best work of art in the compo, it’s going to hold a special place in my heart as the first game I coded completely by myself. There are a lot of things that went well with the competition and a lot of things that didn’t, but the important thing is that I finished and now have a good prototype for a new project.

And a consistent reminder of how much I need to improve my art skills

And a consistent reminder of how much I need to improve my art skills

Check below the cut for the challenges I ran into and how my LD48 experience went!

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Source: ludumdare.com archive

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