Try to survive as long as possible by stealing time from the other players.
Made in under two days, although most of the first day was spent improving the engine. Made with the Merkurius engine (source here: https://github.com/akohen/Merkurius ) and placeholder graphics (and maybe sounds also?) from Mojang's Catacomb Snatch.
The multiplayer does not work over the internet, opening port 4445 on your router may help.
Bots killing me almost instantly after start and there is no retry so it renders this game unplayble. Also I'm not hearing any sound. Better luck next time!
Comments8
But it's cool!