Tokyo Station

Overall★★★★★★★★★★3.12
Fun★★★★★★★★★★2.82
Innovation★★★★★★★★★★2.73
Theme★★★★★★★★★★2.77
Graphics★★★★★★★★★★3.76
Audio★★★★★★★★★★3.38
Humor★★★★★★★★★★1.47
Mood★★★★★★★★★★2.98
Coolness★★★★★★★★★★37%
Didn't have much time over the weekend to work on an entry. So here's my token jam entry that I cooked up on the monday.

Didn't have enough time to tweak the gameplay and add more interesting wall patterns.

Catch the red powerups to boost your multiplier, avoid the spinning wall pieces. If you get to 10 seconds with your multiplier intact, it gets added to your score.

The whole game lasts about 3 minutes.

screenshot

Comments30

sunnysmiles28 Aug 2013, 08:52
The mechanics are a bit too clunky, but nice visuals.
folmerkelly28 Aug 2013, 08:54
Awesome graphics and presentation/use of screen space. Having the time countdown center screen really adds to it for me. There's not enough visual feedback to make it feel like I'm actually progressing or losing; for a while I was just moving the thing around without a clue what I was supposed to do. Went back to the description and figured it out, but more in-game feedback would make it feel a lot more alive.
rogueNoodle
rogueNoodle28 Aug 2013, 08:58
Man, for a last minute entry, that was pretty fun. Loved the art and music!
Kohijin
Kohijin28 Aug 2013, 09:00
Has a nice trippy feel to it. But for an arcade like game, it's a bit hard to estimate collisions though.
sgehlich28 Aug 2013, 09:49
Needs Unity, which does not run in the browser on Ubuntu. :(
Mironix
Mironix28 Aug 2013, 17:50
nice game, splendid effects, interesting gameplay, endless mode does not fit the 10s quite well, but the visuals repay that fully.
kristof28 Aug 2013, 17:51
Interesting idea. I like the music. But now I am a bit dizzy...
Xatulu
Xatulu29 Aug 2013, 06:17
Great idea, really fun, but collision could use some work!
RoyBatty29 Aug 2013, 17:30
What. did. I. EAT before I sat down to play this afternoon, lol. Nice visuals, agree with folmerkelly that the persistent timer as a background is a really nice touch!

-thatwhichis, team RoyBatty
Freut29 Aug 2013, 18:27
Great idea and nice look!
iterative deepening
iterative deepening29 Aug 2013, 18:36
Nice game, the fall feeling is very impressive. Maybe you can add an bigger effect when you collide.
Misfit29 Aug 2013, 18:41
I liked graphics and music. Pretty fun, but needs something more.
Flai29 Aug 2013, 18:47
Great visuals and sounds :) ! Gameplay not that great though.
wine
wine29 Aug 2013, 18:53
Sometimes difficult to see whether there is a collision. But on the whole a very interesting gameplay and nice visuals
Dir3kt
Dir3kt29 Aug 2013, 19:10
Liked the visuals and the music, it creates such a nice mood. Good job on that!
Sebastian
Sebastian29 Aug 2013, 20:52
Cool game, I think this has the potential to be really fun if you ever wanted to develop this further.
RHY3756547
RHY375654729 Aug 2013, 20:56
Graphics are really nice! The music was good until that first melody line, but it recovered after that. Like folmerkelly said, there's not much of a sense of progression. Good job making this in one day though, I sure as hell wouldn't have been able to. :P
Xgor
Xgor29 Aug 2013, 21:24
It has a cool look to it but more feeback to it. At first I thought it was endless and I didn't get punished for getting hit. A "time left" text of some sort would add a lot to it.
triforcespark
triforcespark30 Aug 2013, 07:07
Nice graphics, but does this work with 3d glasses?
timtipgames
timtipgames31 Aug 2013, 09:30
Very cool game, could use some more feedback on hitting things. Well done!
GSM Productions2 Sep 2013, 13:39
High production values for such a quickly made game. Very well done! I still cannot decide if I like audio of graphics more :D
Ailin2 Sep 2013, 14:28
Definitly not fond of your camera angle choice... you can't tell if you'll hit or passby things.
Lokarunith
Lokarunith2 Sep 2013, 16:09
Both in the compo version and the post-compo the controls are a bit strange as sometimes you have to go offscreen to catch points, nevertheless the gameplay and aesthetic are quite intresting.
withoutpillow
withoutpillow2 Sep 2013, 17:41
so cool. love the concept, the visuals, the music, the countdown -- everything except for the controls, that are kinda clunky, especially when you move sideways, and that hasn't really been fixed in the postcompo version either.
CosmicAdventureSquad
CosmicAdventureSquad2 Sep 2013, 19:01
Liked the visuals and music. The gameplay was a bit weird, a lot of the times the red blocks would be outside of the area that I could move my cube in. However, when I was able to get the red blocks, I could sort of flow and get lost in the music.
ArcturusDeluxe3 Sep 2013, 13:29
Love the graphical and audio style, reminds me of Rez. Controls were a bit clunky though, and it seems like I couldn't reach some of the red blocks. Overall pretty cool.
GFM
GFM8 Sep 2013, 13:20
Amazing graphics!
But the controls didn't work that great, since my screen dimensions is smaller than the required to move through all the scene (and both top and bottom were offscreen).

Except for that, nice game!

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