
Nobag
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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You only get one item to leave this cave alive, choose wisely ...
Controls:
1 - 4 Players (Keyboard + Xbox360 pads)
- Arrow/Left joytick: Move
- Space/A: Use
Story:
Four Nehandertal men were lost in the jungle. They try to go back to their village but get surrounded by a group of raptor.
They manage to get near a cliff, as the rain started to fall and the raptors were still close, they decide to take cover in a shelter.
This shelter wasn't empty: a fire was burning near a small wooden hut. An old man appeared and showed them a way out, through the mountain. He gave them each the choice of one object.
So they took the object they thought the most useful to them and walked through the path
The old man smiled and closed the entrance.
Credits:
Programmers:
- Jonas Lhoste
- Justin Bernet
- Vincent Diquelou
- Julian Roulee
Graphist:
- Gautier Di Fusco
Sound designer:
- Aubry Grieger
- Antoine Leriche
Scenarist:
- Aubry Grieger
Game designer:
- Antoine Semblat
Community management:
- Cedric Tartary
Special Thanks:
- Pierre Nole
Softwares:
- XNA
- Gimp 2
- Audacity
Controls:
1 - 4 Players (Keyboard + Xbox360 pads)
- Arrow/Left joytick: Move
- Space/A: Use
Story:
Four Nehandertal men were lost in the jungle. They try to go back to their village but get surrounded by a group of raptor.
They manage to get near a cliff, as the rain started to fall and the raptors were still close, they decide to take cover in a shelter.
This shelter wasn't empty: a fire was burning near a small wooden hut. An old man appeared and showed them a way out, through the mountain. He gave them each the choice of one object.
So they took the object they thought the most useful to them and walked through the path
The old man smiled and closed the entrance.
Credits:
Programmers:
- Jonas Lhoste
- Justin Bernet
- Vincent Diquelou
- Julian Roulee
Graphist:
- Gautier Di Fusco
Sound designer:
- Aubry Grieger
- Antoine Leriche
Scenarist:
- Aubry Grieger
Game designer:
- Antoine Semblat
Community management:
- Cedric Tartary
Special Thanks:
- Pierre Nole
Softwares:
- XNA
- Gimp 2
- Audacity