Made this in Javascript, using Phaser as a framework... Get Phaser here: http://phaser.io/ Had a lot of fun doing so, and got pretty much everything I wanted in the game... Including a freakin' laser pistol...! But, you only get one...
I didn't get all the sounds I wanted in there, the ones that I do have were made at 5am...
All the game instructions are on the page.
Known bugs: There is a bug with the detector item that I thought I had sorted out, but apparently it is still there... It will, on occasion, not display the graphic... Basically rendering the item useless...
The game is pretty fun but really tough. I couldn't reach level 3.
J
Jakunar16 Dec 2013, 13:48
Little bit buggy I fear.. My Character so often just disappears, that the gameplay get's a bad taste, although the concept and the idea are awesome.. btw. like the speeches
The mechanic fits the theme perfectly, but works out as being pretty frustrating. If you get a decent item (e.g. the watch) then you kind of want to save it for a later level - which sucks 'cause the items are the most interesting point.
Also, as a general point, the enemy's instakill method is, in my opinion, really harsh on the player. Personally, I prefer to err on the side of being generous to the player as that makes for fewer frustrating deaths.
Nice game, really embraces the theme. :D I like the profusion of available items (I got them all except Google Glass eventually!) and the random placement of enemies and doors was a pleasant surprise. I just get super sad when I start a new game and level 1 is dark. =P
great game. the procedurally generated levels are a nice touch, but it makes some levels unbeatable too. i know a great game balance it's really difficult to achieve in 48h, so you did a very good job.
Finally got to level 4. Having some sound really makes me want to play a little longer (I played the game on Firefox with no sound on the first time).
I want to have more chance to use item. I think you shouldn't add empty bins to the game.
Also, the game difficulty was good already. I believe no one will want to play through some easy levels first, then has to complete them again to reach a really challenging level every times he died.
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But I can't beat the first level :/
Also, as a general point, the enemy's instakill method is, in my opinion, really harsh on the player. Personally, I prefer to err on the side of being generous to the player as that makes for fewer frustrating deaths.
Still, a I enjoyed it :-).
My favorite item was the ring, the one to rule them all! ;)
I want to have more chance to use item. I think you shouldn't add empty bins to the game.
Also, the game difficulty was good already. I believe no one will want to play through some easy levels first, then has to complete them again to reach a really challenging level every times he died.
I liked the voices.
Only, it's a bit hard !