Submarine of semi-Destiny

Submarine of semi-Destiny

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.65
coolness: 0.49
fun: 3.37
graphics: 3.27
humor: 2.61
innovation: 2.73
mood: 3.10
overall: 3.27
theme: 3.57
Soo, This was my first time participating and working with javascript/phaser aaand.. well I kinda ran out of time

I can't call this finished, buuut there is a boss (tip: it's below and slightly to the right of the upgrade ship)

It also doesn't seem to work on IE

Controlls:

arrow keys for movement

spacebar to fire your rockets

Tools used:

Framework: Phaser (http://phaser.io)

IDE: Webstorm

Art: Paint.net, Photoshop (for transitions cause I was lazy)

Known bugs:

The boss wanders off - it may even walk out of the level if you give it enough time, it even enjoys to go for a fly from time to time.

Generally mob ai is.. really simple

Monster health bars are slightly glitchy

..the great jellyfish watches all..
Found a bug?
Tell us on Discord