Cells

Cells

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 1.68
coolness: 0.81
fun: 2.69
graphics: 1.80
humor: 1.35
innovation: 2.51
mood: 1.79
overall: 2.57
theme: 1.89
My 3rd Ludum Dare Entry and 2nd one submitted for the jam (plus first entry since being unable to complete the last LD on time).

Kind of started late on this one (on a Saturday evening) since I was initially unsure whether to take part this time as I was pretty much ill for most of the weekend (plus, it was difficult trying to make something in the limited time I had that would fit the theme).

Graphics are a bit basic as I'm really terrible at drawing things if you haven't guessed by now (I actually used the primitives in Unity for this one) and the AI is a bit rudimentary (but still does the job somewhat) and there may be one or two bugs I haven't found yet.

UPDATE (on the last day): Just replaced the Linux build with a universal one that should work on both x86 and x64 (Again, let me know if there are any problems)

UPDATE: Standalone versions have just been added (Also, I don't have a Mac or Linux machine myself so please let me know if there are any problems with those builds)

Instructions

1. You are in control of the red cells whilst the computer is control of the blue cells

2. Click on one of your cells to connect to all of its neighbouring cells.

3. You can only click on cells that can connect to at least one neighbouring neutral or opposition cell

4. The game ends when there are no more neutral cells available and whoever has the most cells wins.

Tools Used:

Language:C#

Library/Framework:Unity

Sounds:bfxr
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