Connected Caves
A game about exploring endless caves, pondering life and admiring bezier curves.
Controls:
WASD - Directional thrust
Space / L Shift - Vertical thrust
Mouse - Turning
Left Mouse button - Fire Flare
Right Mouse button - hold to boost speed
Q - View current seed number & field to enter custom seed
Esc - Quit
Made by Alexander Birke (@AlexanderBirke) and Sam Chester (@SamChesterD)
Music via Newgrounds Audio Portal: by Anima Theory, Anthony Floccari, Xerferic and Beaker E-Music
I did a blog post on how the caves are generated:
http://www.ludumdare.com/compo/2014/08/30/the-procedural-level-generation-in-connected-caves/
Controls:
WASD - Directional thrust
Space / L Shift - Vertical thrust
Mouse - Turning
Left Mouse button - Fire Flare
Right Mouse button - hold to boost speed
Q - View current seed number & field to enter custom seed
Esc - Quit
Made by Alexander Birke (@AlexanderBirke) and Sam Chester (@SamChesterD)
Music via Newgrounds Audio Portal: by Anima Theory, Anthony Floccari, Xerferic and Beaker E-Music
I did a blog post on how the caves are generated:
http://www.ludumdare.com/compo/2014/08/30/the-procedural-level-generation-in-connected-caves/








Comments29
Like the visuals and meditative atmosphere.
Well done!
Leaving 'fun' as n/a.
It would of been nice to see a little more variation in the caves to keep the player hooked, and promote more exploration
Overall a really great entry!
I also liked the non violent exploratory approach of this game (Noctis IV came to my mind as a good example). I hope you guys intend to work further on this one.
Also, controls felt very off, hard to guide the ship into the tiny portal if it was facing vertical.