Story: You've died of cancer 4 days ago, and your family moan in grief. You've left your husband and one year old daughter. Currently you are residing in the fourth dimension. You will not find a peace until you give your family a sign. It will let them know that you are now in a better place and they should continue with their lives. You've struggled, tried to conjure a wind, take down a glass from the table or at least touch your husband, but the blurry walls always stopped you. Your body starts fading away, and your power is weakening every second. There is not much time any more for you in this dimension, for one last time try to break the walls.
Interesting concept delivered with no fluff. Definitely well executed, my only critique would probably be that the writing seemed a little ham-fisted and would have had much more impact had it been a little more nuanced. Great job overall though.
The game could deserve better graphics with a such simple idea, more like art and also a powerful game, the purpose make our action a little bit despair, but that's really a beautiful game.
The game could deserve some events or even to clik at some point on a certain object, even more element.
By using more realistic/graphical element, and various sound, the game could became more creepy/sad and powerful,in my opinion.
For now that's the based ghost-game i ever played!
What a struggle! The button at the start that says "Start Struggle" isn't a figure of speech. I managed to touch my husband with 17.15784 seconds left. I was expecting something deeper, but I am satisfied with myself after having clicked a nearly blank screen a bajillion times.
Both my hands and my mouse are dead after having to click trough those walls twice (didn't make it on the first try). I just hope they have enough life in them to give us a sign in the form of a rating on your game...
Not the most riveting gameplay, but hey, it still made me click like a madman.
Comments23
14.something seconds left.
Nice drawings :)
The game could deserve better graphics with a such simple idea, more like art and also a powerful game, the purpose make our action a little bit despair, but that's really a beautiful game.
The game could deserve some events or even to clik at some point on a certain object, even more element.
By using more realistic/graphical element, and various sound, the game could became more creepy/sad and powerful,in my opinion.
For now that's the based ghost-game i ever played!
Not the most riveting gameplay, but hey, it still made me click like a madman.
Anssi@MooseflyGames