The minimalist style is really great - the relaxing tones and soft colors complement each other well. My only grip is that the dragging is a bit finicky/repetitive.
Awesome art and sound. It's very nice that RTS can be simplified to this dimension, and yet keeps what's most fun about it. Your work also reminds me of another game Solar Max 2. It's quite impressive to have done so much in 48 hours. The only minor flaw may be the game is "too minimalism". For me, I would like a bit more data about the current world status. But anyway, impressive work!
I want to make some more comments after I finished all the levels. The game becomes deeper as progress further. More sides are added and more strategic consideration are required to win. This is nice as sometimes you need to act fast, sometimes you need to think more. This adds more variety to the game.
Wonderful style! Took me a while to understand what the legend meant (filling from outside vs filling from inside for example) but once I did it struck me as being very elegant.
I love this. I love how you made size and travel distance between set points an important factor. Makes it feel very fresh and more strategic than similar games.
Initially I thought this wasn't gonna be fun, but I was hooked after I won the first level. This is pretty great. The art style is good too. Good work!
Easily my favourite so far. Had a blast playing it :) Perfectly balanced for my skills. The clean graphics style is great, emphasises the strategic elements. AI was pretty good and level progressing felt perfect. Good job!
This is the most entertaining game here. The concept is so beautifully simple! This is the one and only game here, I've finished. The only minus is sounds. When it plays at one time, it became really annoying. But otherwise, really, gj.
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Navarckyx27 Aug 2014, 12:24
Didn't work in my browser, but the screenshot looks awesome. I like glowy shiny colourful things.
Nifty little twitch RTS. Have to react quickly for the best advantage, and gets ridiculous later on. Nice simple visuals & easy to understand concept. Nicely done!
Amazing visuals and sounds. It looks and feels really incredible. Audio seems a little overamplified but maybe it is an error on my side. You did really great job, I love it :)
Wow! This is really a favourite of mine! The minimalistic art style manages to convey space battles of a much more epic scale. I feel like I'm watching the battlements display on a large battle cruiser in deep space. The ambient sound effects really solidifies the mood. I like that you've implemented a "progress" bar at the bottom as well. Really nice work! :)
Haha, even though our aesthetical approaches are totally different, the core gameplay is almost a 1:1 match (well, we did take inspiration from the same game after all :P). Loved the style, even though sometimes the sound effects were a bit jarring and sounded "scratchy" for some reason.
Trough my inside knowledge I dominated the AIs with ease. The multiple selection was really handy and made the game a lot more fun to play! Really good compo entry all in all!
Comments63
Your work also reminds me of another game Solar Max 2. It's quite impressive to have done so much in 48 hours.
The only minor flaw may be the game is "too minimalism". For me, I would like a bit more data about the current world status. But anyway, impressive work!
Gets tedious though in the end. Needs more variety.
The game becomes deeper as progress further. More sides are added and more strategic consideration are required to win. This is nice as sometimes you need to act fast, sometimes you need to think more. This adds more variety to the game.
Absolutely fantastic.
Last level is very interesting =)
Really nice work! :)
Trough my inside knowledge I dominated the AIs with ease. The multiple selection was really handy and made the game a lot more fun to play! Really good compo entry all in all!
Anssi@MooseflyGames