Space Conquest

Overall★★★★★★★★★★2.71
Fun★★★★★★★★★★2.69
Innovation★★★★★★★★★★2.82
Theme★★★★★★★★★★3.20
Graphics★★★★★★★★★★2.82
Coolness★★★★★★★★★★24%
Take control of all the planets!

Click on the game once loaded to bring up the level select.
Controls can be found under the first level(The one in the uppermost right corner).
To send ships hit the upper left button(the one with the two white circles) then click on the planet you want to send them to.
To make ships, click on the bottom buttons to make, from left to right: Simple ships, Tank ships, AoE ships.
Ships take 5 seconds to build each.
Planets can queue up to five ships to be built.

Thanks to the greater power of coffee, I was able to get a web player running for the game and make some text for this space.

This is my first time entering a Ludum Dare. So... You can imagine how that went.

There are lots up bugs, to many to list let alone fix while staying within the rules. So apologies in advance, I understand completely if you rate poorly for it.

screenshot

Comments8

TrickFishPie25 Aug 2014, 19:27
Check out itch.io for hosting you can just upload the unity file from the web build output and it should just work :)
stephenhaney
stephenhaney26 Aug 2014, 01:38
Hello - the world you've built seems really cool. I think this could be a really enjoyable game, but I can't figure out how the controls work. I don't know what the icons mean on the 6 buttons, and none of them seem to do anything, at least fast enough for me to tell which button did what. Two of the buttons even seem to have the same icon (the circular thing).

Perhaps adding some mouseover text to the buttons could make it more clear. Or some indicator that clicking a button is causing something else to happen. They're obviously doing something, since no ships pop out if I don't click anything.

Anyway, I see a lot of potential here. I hope you keep working on it.
unnamed1334author26 Aug 2014, 10:24
@TrickFishPie Thanks for trying to help. I did manage to get a web player working using Google Drive.

@stephenhaney Yep, I waited way to long to add a sane UI and ended up running out of time. The two buttons with circles don't even do anything.

I am planning on making a update once the competition is over that, at the very least, gets rid of some bugs and adds slightly saner UI.
Bernte27 Aug 2014, 21:03
Love this kind of mechanics. It*s actually a bit weird to orbit camera with wasd, would rather like to use the mouse. But meh. Pretty Nice Game!
Capitals
Capitals27 Aug 2014, 21:05
It did require tool-tips so that I could be sure on what I was pressing did!
Artamus1 Sep 2014, 20:30
Nice game, congrats!
ajopart
ajopart3 Sep 2014, 10:15
Nice concept. Just need polishing. Keep going on !
kyru14 Sep 2014, 20:23
Good start for a game but needs some more polish and a better idea of what is going on.

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