Hmm, I'm not sure I'm so keen on the concept of this game. Working on a little screen is a good way to use the LD theme, and the "um"s and "ahuh"s were good too, but I didn't think the psychology mechanic was particularly well implemented. It seems more like a flat criticism of the field, which while understandable for some people, didn't sit quite right for me. I think some more depth to the mechanics could have helped address this issue though.
Very cynical. It does somehow make you feel like you're in that position, knowing you're being a horrible person, but trying to get a better score all the same. I like.
Hmmm.... an interesting game concept. I like the graphics, and the mood is well-established. The pose that you chose for the client--reclining, and facing away--is interesting. It's not just the psychologist who is disengaged, but also his patient. He's distracting himself with his phone, and she's distracting herself with the wall... I was tempted at first to read it as a straight condemnation of psychology, but instead it seems like a portrait of disengagement and misattunement in general, which in turn develops disengagement in the player...
Amusing twist on the theme :). I also like this emerging trend of playing two or more games simultaneously - it's quite satisfying for my hyperactive mind.
That was pretty clever and funny :D I love how the instructions only speak about the patient, but immediately when you get into the game you see what it is really about. Really good idea!
The concept was awesome :D The experience, though, felt a bit bland after a while. Perhaps providing with a third thing to juggle at the same time as keeping track of the reassuring and playing could have added a bit more of depth.
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Once I figured out when to press 'X' there wasn't much more I could find, though.
But the game is easy and kinda repetitive once you figured that the ball is always following the same path. :/
A nice little entry. Thank you for the game.
The experience, though, felt a bit bland after a while. Perhaps providing with a third thing to juggle at the same time as keeping track of the reassuring and playing could have added a bit more of depth.
Still, nice job!
The main problem is that the ball phyisics is wrong (it should change direction according to where it hits the paddle(