Shooting Things in Space

Overall★★★★★★★★★★3.17
Fun★★★★★★★★★★2.93
Innovation★★★★★★★★★★3.24
Theme★★★★★★★★★★3.69
Graphics★★★★★★★★★★3.50
Mood★★★★★★★★★★2.78
Coolness★★★★★★★★★★42%
A small competitive strategy game in space. Build your resources up and destroy the enemy planet, all while harassing their ships.

I haven't been able to test the Linux version so it might not work or there may be issues with it.

NOTES
-----
08.12 - fixed some minor bugs: https://github.com/craigmjohnston/ld31/commit/a1f15a21aadedc231d9268155fe8e950e8231cbc

Comments15

Blockers7 Dec 2014, 23:48
the controls are very satisfying :D, the way you can swing and curve while firing at resources/enemies.
MegaMasterX
MegaMasterX8 Dec 2014, 13:35
Oh man, the controls are silky-smooth. The explosion effect is probably my favorite part. Very well done!
Geti
Geti9 Dec 2014, 10:10
Was pretty opaque about a lot of the stuff that was going on (I initially had no idea I already had a fighter in-game, was looking for a way to produce them), and seemed that the harvesters didn't work in the second game.
Other than that, pretty nice, appealing visual look.
folmerkelly9 Dec 2014, 13:13
I shot things in space. I felt good about shooting things in space. Feels / handles really well!
Luke Molnar
Luke Molnar9 Dec 2014, 13:14
controls are nice, but direction is are to comprehend.
hexagore
hexagore9 Dec 2014, 13:15
Teeny tiny little player character works well for me. Trying to shoot the little harvester things is quite addictive. :)
Kovalsky9 Dec 2014, 13:19
Очень интересный жанр, если доработотать будет просто супер круто
Hammers
Hammers9 Dec 2014, 13:23
I like the combination of quick action dogfighting and strategy elements. The controls of your little ship were really nice and really felt like you're in a space style dog-fight. Couple of points:
-Probably need a bit of a penalty on your ship being destroyed. Currently you just respwned instantly so in the end I stopped caring about being shot down.
-Need to stop the player form being able to fly off the screen because as soon as you do your ship gets completely lost!
Nice game though :)
whilefun10 Dec 2014, 04:06
I loved the low-poly graphics. I found the controls hard to use a bit, and I didn't really understand what was going on with my resources. This did satisfy a certain "pew pew" need though. :)
TriSquare10 Dec 2014, 20:12
This game handles like a proper space shooter. . .nice game :)
UrbanLogicGames
UrbanLogicGames14 Dec 2014, 19:26
Loved the art style. Controls were really smooth, though I found it quite challenging to hit anything! I love the concept of combining a strategy and a shooter, definitely an idea worth developing.
SoulGame
SoulGame15 Dec 2014, 01:29
The concept is just amazing. This is a simple yet such great idea:setting up the elements of a standard space strategic game but actually give player the control of a fighter ship. That immediately feels like my actions matter more than usual. I'm not just shooting up stuff in space, I'm doing it as part of a larger plan... Brilant! The gameplay himself is not perfect yet (I find a bit hard to aim and steer by example) but you did a overall nice job on realization. I would love a game like that, with both action and strategic options. Very inspiring thanks!
Krisjet
Krisjet17 Dec 2014, 06:28
I had problems understanding how the resources connected to the rest of the game, and what the objective was. Liked the look and feel of the ship you were controlling!

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