Lessons learned from LD31
1. With HTML and swfobject.js, there seems to be no way to get initial mouse and keyboard focus without using wmode = “opaque” or possibly “window”, both of which…
Time logs and post-mortems written by the authors of Ludum Dare 32 games
1. With HTML and swfobject.js, there seems to be no way to get initial mouse and keyboard focus without using wmode = “opaque” or possibly “window”, both of which…