Gun-chan

by lohii
Overall★★★★★★★★★★2.81
Fun★★★★★★★★★★2.41
Innovation★★★★★★★★★★2.81
Theme★★★★★★★★★★3.33
Graphics★★★★★★★★★★3.22
Humor★★★★★★★★★★2.83
Mood★★★★★★★★★★2.54
Coolness★★★★★★★★★★47%
Instead of making a weapon out of something that's not usually a weapon, our team made a weapon do something unconventional! The result: Gun-chan, the human-gun dating sim of sorts!

Comments12

Filoox
Filoox21 Apr 2015, 11:21
I like the research that has been done to get one game.
mantis21 Apr 2015, 11:24
I've never played a dating sim, and never roleplayed crush on male. But once I got hearts from John and Vergil, I knew what I had to do!
kyyrma21 Apr 2015, 11:34
Dating sims with unconventional love interests is the new black, isn't it? I was expecting more of a traditional VN with dialogue choices and such, but I guess you had to streamline the experience.
pl0xz0rz21 Apr 2015, 12:22
Nice take on the theme.
Frewz21 Apr 2015, 12:28
Decent take on the theme, very unconventional. Gameplay just lacked a certain excitement factor to me though, I think a more traditional take on the dating sim would have made this a more captivating experience. Dialogue plays a big part.
Kate Kligman21 Apr 2015, 14:35
Yay, I found love the first time through!
Traumendes_Madchen22 Apr 2015, 16:02
Gun-chan...OMG, it's the weirdest dating sim I've seen in a while X'D
The Capitalist Crayfish
The Capitalist Crayfish22 Apr 2015, 16:42
tfw your love life is more successful when you're a gun

Liked the game, nice art as well. I got Lizzy in the end. Because she was the first to respond positively. My standards are that low.

-Weloxux
cgmorton23 Apr 2015, 03:14
Can I just say F* PAULA.

I didn't expect such an emotional response to this game. But it turns out I hate Paula so much.
mike.cullingham23 Apr 2015, 04:06
I like the twist on the theme. Not subverting it, just reading it differently.
01010111
0101011128 Apr 2015, 03:00
The wall of text in the tutorial made my eyes glaze over, and I lost one night to not understanding the mechanic. I think an in-game tutorial on day one would have made it easy to understand, because in the end it's pretty simple.

Also finding people was frustrating, I get that it's kind of part of the timer mechanic, but the tension was just all "dangit where is everyone" instead of a driving force.

There are some cool ideas in here though, and the graphics are great! The high-speed-dating-sim thing is a pretty fun take on things :D

Great work!

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