You are the sun, your weapon is your planets. throw your planets into asteroids to save yourself. P.S. i've been told it's quite challenging. you should've seen it before i nerfed the gravity force :P
Neat concept. I especially appreciate how the main menu teaches you how to play. Two criticisms: (1) The smaller planets are a bit too hard to click on, and (2) it's difficult to tell exactly where the asteroids are headed. This results in the game being a little too hard. Really nice music. If the gameplay were polished a bit, I think it could be very fun.
Really clever game! And I love how the menu teaches you how to play the game. I mean, the menu is your fucking tutorial. That's genius! I think it's juuuuuust a bit too hard. Mabe you should start slowly and progressively throw more and more asteroids. Once again, brilliant idea of gamedesign.
While it's sort of difficult to click the smaller planets, the idea was really cool. :D I also really love how you learn the controls through the menu! Your attention to detail was also nice (the moons orbiting the planets, etc) Good job!
I think you could have made it so that the planets could have been grabbed from points near them rather than them having to be directly on them. Would have made the game slightly less annoying in places. Sweet concept though!
good idea!!!! at first i little bit confuse what i must to do to play this game... lol.... but that planet track give a hint.... but yeah... i was so hard to control the planet... i always lose under 1 minute... lol...
I love how such a simple mechanic made for such a fun game. It would be easy for this game - having so many different weapons to use - to have quickly gotten overwhelmingly hard or complicated, but you avoided it with some very balanced, thought out gameplay.
I really liked the natural progression of learning how to play the game by learning how to start the game :D had the development console popup a new times with lots of null exceptions though and the sounds were pretty grating but otherwise a fun experience!
You weren't kidding on it being difficult! Great concept, good use of theme. I really really like the way your menus worked, that was a brilliant touch. Well done! :)
Took me a sec to figure out how to start and one death to figure out the object, but really intuitive! Also the music started out lame but then got a lot better, LOVE this idea, simply amazing!
I love the concept here and the menus are really fun. Good music. I thought the difficulty was fine but I'm used to harder arcade games. I did get a null-reference exception on game over, but I just closed the dev log and the game worked fine. Good job!
I love the way the menu works, took me a minute to figure it out, but by that time I knew how to play! It's really hard... I tried arranging my planets in a circle around me but that only helped a little. Great job, I love the concept :)
Cool idea for the theme! Nice mechanics and great music! The game's pretty hard, I only managed to destroy 6 asteroids... I liked that you moved the gameplay mechanics over to the menu - nice fit. I would suggest to make the planets a bit bigger, maybe also use their moons as rotating colliders. Maybe also show their orbit lines? The asteroids speed should not increase so fast. Make it easier for starters ;-) Some tweaks and it's a very good game.
Ohhh... I want to be better at this game! I think the concept is spot on, and I can see it going further and becoming a more in depth game... Perhaps a control scheme change would help? Maybe I just suck at mouse, but I can't switch between planets quick enough, so I ended up just using the closest one to the sun and going nuts
Good polish and use of theme! I did think there were some issues with difficulty, but improvements to the control (or just size) of the planets could resolve that. Otherwise this was an all round well developed game!
Nice, solid entry! I like how the menu is basically a mini-tutorial on how to play.
I have to agree with the others, though, in that the difficulty is a bit to hard. I tried a couple times using all the planets and ended up with a score of 5 or 6 each time. I then tried spreading the planets around the sun in a small area, using the planet closest to the sun to obliterate the rest of the asteroids. This got me a score of 47, considerably better than the other attempts.
Overall, I think this deserves a rating of 3.5, but unfortunately that's not possible.
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And I love how the menu teaches you how to play the game. I mean, the menu is your fucking tutorial. That's genius!
I think it's juuuuuust a bit too hard.
Mabe you should start slowly and progressively throw more and more asteroids.
Once again, brilliant idea of gamedesign.
http://i.imgur.com/oawIwK3.png
at first i little bit confuse what i must to do to play this game... lol.... but that planet track give a hint.... but yeah... i was so hard to control the planet... i always lose under 1 minute... lol...
Very difficult, but the concept is nicely executed. Great take on the theme and good job on the game as a whole.
The game's pretty hard, I only managed to destroy 6 asteroids...
I liked that you moved the gameplay mechanics over to the menu - nice fit.
I would suggest to make the planets a bit bigger, maybe also use their moons as rotating colliders. Maybe also show their orbit lines? The asteroids speed should not increase so fast. Make it easier for starters ;-)
Some tweaks and it's a very good game.
Great idea!
I have to agree with the others, though, in that the difficulty is a bit to hard. I tried a couple times using all the planets and ended up with a score of 5 or 6 each time. I then tried spreading the planets around the sun in a small area, using the planet closest to the sun to obliterate the rest of the asteroids. This got me a score of 47, considerably better than the other attempts.
Overall, I think this deserves a rating of 3.5, but unfortunately that's not possible.