
Doomed Settlers
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Grow a settlement to be strong as quickly as possible in this side-scrolling town simulation. This is my first ever time doing a Ludum Dare, I hope you enjoy it! I've been wanting to try experimenting with a mix between Towns + Terraria, and though this is far from the breadth or depth of either of those, it has convinced me that a side-scrolling town simulation could be a lot of fun!
The game should be playable through to the end (3 waves of attackers) in about 15 minutes (my two play testers took 8 and 16 minutes though one didn't win and the other was obsessive...). The theme of this Ludum Dare is applied fairly subtly and some things will only make sense after completing the game.
Tools Used:
libGlov (Game Library of Victory) - C++ - MSVC2013
Bfxr
Photoshop 6.0 (No, not CS 6.0, but 6.0, yeah, from last millennium)
Mtn Dew
The game should be playable through to the end (3 waves of attackers) in about 15 minutes (my two play testers took 8 and 16 minutes though one didn't win and the other was obsessive...). The theme of this Ludum Dare is applied fairly subtly and some things will only make sense after completing the game.
Tools Used:
libGlov (Game Library of Victory) - C++ - MSVC2013
Bfxr
Photoshop 6.0 (No, not CS 6.0, but 6.0, yeah, from last millennium)
Mtn Dew