Loved the physics on the stones. I feel the path finding let you down a little because it was often hard to get the monster to do what I wanted. Other than that the game looks really nice. I had great fun just standing on top of the cliff and throwing boulders down.
1st Thought: "Is this 1st person view?...wait....there I am."
Pros: I like the idea of the real time tower defense type thing. The potential is definitely there. Simple yet effective use of theme.
Cons: The controls are so awkward. Very nearly makes it unplayable. I feel like as the monster, you shouldn't be building walls, you should be destroying theirs. They should be the ones defending.
Overall: I love the idea, however the execution I think missed the mark. Definitely has potential. I would like to see this further into development.
Thats a good idea! Maybe little changes could make it even better. The monster is almost the same color of the ground, so it's hard to notice him at first time. Sometimes, when you click at the ground instead plant some structure, the monster move. Maybe the right button of the mouse could be used to plant the structores instead move the camera. Overall, the game seens very nice!
I like the idea, but the execution just wasn't there. It was near impossible to hit anyone with the rocks, and it was hard to tell when it was registering your inputs and when it wasn't. The concept is good though, and the graphics are really great for a compo entry.
It seemed to be an interesting game, but either the interaction and feedback from the game must get clearer, or the concepts of the game have to be introduced slower. I got to build a wall, threw some rocks at random, but when it was time to aim for the people it seemed like I couldn't throw any more. It does look like the basis for a good game though!
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I had great fun just standing on top of the cliff and throwing boulders down.
but i still enjoyed it! the mood is very nice.
It should be nice to just "eat" them ! ^^
Why those bad peon want to kill me ? I'm a nice monster !
Why those peon want to kill me ? I'm a nice monster !
"Is this 1st person view?...wait....there I am."
Pros:
I like the idea of the real time tower defense type thing. The potential is definitely there.
Simple yet effective use of theme.
Cons:
The controls are so awkward. Very nearly makes it unplayable.
I feel like as the monster, you shouldn't be building walls, you should be destroying theirs. They should be the ones defending.
Overall:
I love the idea, however the execution I think missed the mark. Definitely has potential.
I would like to see this further into development.
Great work though!