circular triangulation

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.86
coolness: 0.42
fun: 3.27
graphics: 3.41
innovation: 3.36
mood: 3.25
overall: 3.38
theme: 4.00
Grow and travel through 3 Stages to become the ultimate colored circular object.

Controls (just two buttons of course)

SPACE or LEFT MOUSE - Jump, hold to jump higher.

CTRL or RIGHT MOUSE - Turn around, hold to reset the level.

Known Issues:

The game says the button to restart the level is SHIFT. This is wrong, you can restart by pressing and holding CTRL or RIGHT MOUSE.

To Play the Windows Version:

Download and extract the zip and start the executable file. You need XNA Redist to run the XNA Version:

http://www.microsoft.com/en-us/download/details.aspx?id=20914

Since XNA is unsupported these days, it might not work with Windows 8 or 10. Try the MonoGame Version instead.

Linux version is completely untested, It only exists because MonoGame on Windows has a shiny Linux project template. No idea what it does but it probably requires Mono to run.

About:

My third Ludum Dare entry. This time I was lazy in creating art and levels, but I like the core gameplay mechanics. The collision and jump physics could use some more work though

Tools:

The game was created in C# / XNA.

Image files are made with GIMP. Sounds made with a Microphone and Audacity.

Original Compo Version is the XNA Version.

Ported to MonoGame so it works for more people.
Found a bug?
Tell us on Discord