
Life Is Short
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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A game about growing older. Infused with feelings about time passing faster the older you get.
A top down action RPG where you age over time instead of level. Ageing happens faster the older you are. Age affects your stats, first for the better, and then...
Two button controls, left click moves you around, right click interacts with certain things and targets enemies.
Your life is scored at the end, and your accomplishments logged, was it all worthwhile?
Have fun!
(PS. There's also a dragon.)
DEV STUFF:
Whoa, this one was a rollercoaster for me, it really only came together in the last couple of hours. More than any LD before I've felt like there was so many ideas and things I wanted to do that didn't make it in. I think in the end I managed to get enough of what I wanted in there to make it feel like a proper 'thing'. Really doubted I'd get there but I think it turned out ok. Want to continue working on this one!
A lot of it lacks sooo much polish because there were so many features to build. Such is the way of things! Probably most ambitious I've been for LD.
twitter: @ShaunSpalding
A top down action RPG where you age over time instead of level. Ageing happens faster the older you are. Age affects your stats, first for the better, and then...
Two button controls, left click moves you around, right click interacts with certain things and targets enemies.
Your life is scored at the end, and your accomplishments logged, was it all worthwhile?
Have fun!
(PS. There's also a dragon.)
DEV STUFF:
Whoa, this one was a rollercoaster for me, it really only came together in the last couple of hours. More than any LD before I've felt like there was so many ideas and things I wanted to do that didn't make it in. I think in the end I managed to get enough of what I wanted in there to make it feel like a proper 'thing'. Really doubted I'd get there but I think it turned out ok. Want to continue working on this one!
A lot of it lacks sooo much polish because there were so many features to build. Such is the way of things! Probably most ambitious I've been for LD.
twitter: @ShaunSpalding