
Unsustainable
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Update: Post-jam version fixes major bug where game does not end properly when all humans have reached the portal.
A game about guiding the last living people out of a dying world.
How many people can you escape with?
How *quickly* can you escape?
Use the mouse to select and control the humans. Right click to issue context sensitive commands. Build homes and farms when you can to bolster your numbers while staying on the move to get away from this doomed world. Tiles will fall over time. Trees are a valuable resource but also prevent tiles from falling.
- Middle-click or use arrow keys to move camera around.
- Space bar to snap between goal and nearby humans.
- Alt+enter to toggle fullscreen
- Alt+f4 to quit (lol sorry)
- R at any point to restart the game (be careful!)
Dev Notes:
Oops I tried to make an RTS for a game jam. I knew from the get go I was making a Mistake but sometimes you can't shake that one idea. I'm honestly surprised how much I *did* get done and while it's not my strongest entry by a while it might be the one I've learned the most from in recent memory.
A game about guiding the last living people out of a dying world.
How many people can you escape with?
How *quickly* can you escape?
Use the mouse to select and control the humans. Right click to issue context sensitive commands. Build homes and farms when you can to bolster your numbers while staying on the move to get away from this doomed world. Tiles will fall over time. Trees are a valuable resource but also prevent tiles from falling.
- Middle-click or use arrow keys to move camera around.
- Space bar to snap between goal and nearby humans.
- Alt+enter to toggle fullscreen
- Alt+f4 to quit (lol sorry)
- R at any point to restart the game (be careful!)
Dev Notes:
Oops I tried to make an RTS for a game jam. I knew from the get go I was making a Mistake but sometimes you can't shake that one idea. I'm honestly surprised how much I *did* get done and while it's not my strongest entry by a while it might be the one I've learned the most from in recent memory.