Only two ways

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.52
fun: 3.32
humor: 2.35
innovation: 3.92
mood: 2.29
overall: 3.48
theme: 4.00
Only two ways

A game by blackbird806. Made in 48h for the Ludum Dare #34 themes were : growing, two buttons controls.

if you have an english keyboard(QWERTY) use shift + ctrl to change it in AZERTY (if you need it).

Instructions:Use Q and D to move. Yellow orbs replace your last input by a jump (for example if you take the orb by the right you'll not be able to go on

the right with D but you'll can jump with this key)

The red orb use the sames mecanics but with another power.

The blue orb resets your keys to moving; so be sure to always take a blue orb if you want to take another power.

/!\note: if you don't take the blue orb red and yellow orbs will be ineffective.

The purpule orb create another playable block which have reverse controls.

The arrows desacivates/reactivates gravity.

The blue/red/green walls can be ignore by the block with the same colour.

softwares used:

Game maker studio

sfxr

ps: It's my first gamejam and I'm a novice in game developpement.
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