Ludum Dare #35compo
Shmupshifter
Shmupshifter, a game by blackbird806 made for the ludum dare #35, theme was: shapeshift.
instructions: use WASD to move (if you are on AZERTY press escap to replace it by ZQSD)
spacebar to shoot, use 7, 8 and 9 to change form.
7 transform in a triangle which is a little bit fast than the square but it shoot slower.
8 transform in a circle which is the faster form but can't shoot.
9 transform in a square (the default form) which is the slower form but it shoot very fast.
there is 3 differents difficulties easy and medium are similar but insane is quite different don't hesitate to try it.
softwares used: game maker studio and sfxr
It was my second ludum dare and I'm absolutely not satisfied of my game but I do it :)
edit: Qwerty keyboard are no longer a problem :)
edit: game crash is resolved, the tutorial is update for QWERTY keyboard
instructions: use WASD to move (if you are on AZERTY press escap to replace it by ZQSD)
spacebar to shoot, use 7, 8 and 9 to change form.
7 transform in a triangle which is a little bit fast than the square but it shoot slower.
8 transform in a circle which is the faster form but can't shoot.
9 transform in a square (the default form) which is the slower form but it shoot very fast.
there is 3 differents difficulties easy and medium are similar but insane is quite different don't hesitate to try it.
softwares used: game maker studio and sfxr
It was my second ludum dare and I'm absolutely not satisfied of my game but I do it :)
edit: Qwerty keyboard are no longer a problem :)
edit: game crash is resolved, the tutorial is update for QWERTY keyboard




Comments14
But thank for your feedback :)
Unable to find any instance for object index '11' name 'timer'
at gml_Object_player_Step_0
The jump from medium difficulty to insane is very steep. I would like a difficulty setting where you do die from one shot, but the enemy patters aren't quite as insane.
methylenblub, notime4games do you use numbers of the numpad ?